Bugzilla – Bug 207
Wanted: a reasonable server
Last modified: 2009-01-28 10:48:48 CET
Requirements (conflicting) * humans play (against each other or agains robot): human wants control * robots play each other: server wants control (* human wants to watch present and past games) where "controling a game" means: setting parameters (opponent, board size, time) and starting implementations: * the current server (that the applet connects to) (very inconvenient, no way of viewing games; change of control requires server restart) http://dfa.imn.htwk-leipzig.de/cgi-bin/cvsweb/havannah/server/?cvsroot=havannah * Generic Game Server (for humans?) (open source) http://www.cs.ualberta.ca/~mburo/ggs/ggs-howto * CGOS (for computers) (source available?) http://cgos.boardspace.net/
This thread mentions two havannah engines (by "MartinR", by "ab") see http://www.littlegolem.net/jsp/forum/topic2.jsp?forum=50&topic=346 We programmers should find an agreement on: * client/server protocol * file format (for stored games) * minimal server features I'm all for using established standards, so perhaps .gtp and .sgf are the answers we want?